#pragma once

#include "MaterialManager.h"
#include "TexturesManager.h"
#include "ModelManager.h"
#include "CamerasManager.h"
#include "AnimationManager.h"
#include "ShaderManager.h"
#include "LightsManager.h"

class Managers
{
public:
	ModelManager *modelMan;
	AnimationManager *animMan;
	MaterialManager *matMan;
	TexturesManager *texMan;
	CamerasManager *camerasManager;
	ShaderManager *vertexShaderMan;
	ShaderManager *pixelShaderMan;
	LightsManager *lightsManager;
};
